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ID

SUMMARY: //;
name: occupation: ()
playby: alias:
type: / orientation:
legal record: CLASS:
nature: demeanor:
alignment: Threat Level:
race / ethnicity: / Level:
DOB: relationship:
POB: Headquarters
height + weight: | hair + eyes: |
religion: team:
sokovia accords: registration act:
waiver:
Watch, Mini-Cerebro*
Tool; Similar to those worn by other members of the X Teams, X's watch was designed to take advantage of his unique psychic capabilities. Like the other Mini-Cerebros, his can do anything that a typical smart-watch can do from telling time to receiving encrypted text messages and detecting mutant signatures. Unique to his watch, X can use the watch to detect presences in the past or future of an area he is currently occupying. It can also identify a specific mutant if their brainwave pattern has been uploaded to the device or it itself has scanned the sought mutant prior.
xPhone 3
General; Smart Phone; A sophisticated smart-phone the equal of Apple's iPhone or the Stark's SMART <sup>SX</sup> smart phone. The xPhone 3 can perform all the same basic capabilities of any other smart phone on the market. In addition to being able to make calls, text messaging, internet browsing, running apps (all apps regardless of OS configuration/needs), superior security and 64 byte encryption, the xPhone THREE can act like a portable Cerebro covering an area of 100 yards; The xPhone 3 also includes a homing beacon and emergency self destruct option.
POWER GRID FOR
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Lu 2  
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He 4  
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Fi 2  
3 4 5 6 7 8 9 10 11 12 13 14 15
Ag 2  
3 4 5 6 7 8 9 10 11 12 13 14 15
Du 3  
4 5 6 7 8 9 10 11 12 13 14 15
Sp 1  
2 3 4 5 6 7 8 9 10 11 12 13 14 15
St 1  
2 3 4 5 6 7 8 9 10 11 12 13 14 15
Wi 3  
4 5 6 7 8 9 10 11 12 13 14 15
Ps 3  
4 5 6 7 8 9 10 11 12 13 14 15
Re 1  
2 3 4 5 6 7 8 9 10 11 12 13 14 15
In 2  
3 4 5 6 7 8 9 10 11 12 13 14 15
Clairvoyance
Mental enhancement; When in an area, X can gain information and insight into that area about an object, person, location, or physical event which happened in that area through his extrasensory perception. The more he can encompass (hold) something, the tighter and more specific the information and insight gained is.
danger sense
Detection; Cap X can sense moments before a dangerous situation is about to occur, and usually from what direction such danger will emminate. This sixth sense of his warns him of danger shortly before he becomes so endangered. The sense is a specialized form of limited Precognition. Additionally, he can also sense when someone is intentionly lying to him or trying to mislead him into danger. <em>Captain Example</em>.
iron will
Mental enhancement; Surprising as it might seem, Batmanuel possesses an ironclad will, something which is obvious if you consider his physique, the result of countless hours in the gym, and countless visits to his personal plastic surgeon. He has complete conscious control over his mind and body through the sheer power of his will - something which comes in exceptionally handy when fleeing from battle. Not only can he resist psychic attempts to control his mind in order to prevent him from fleeing, he can overcome any danger posed when in the process of fleeing - he will jump anything, he will dart through traffic, anything to get away. If he is struck or otherwise injured while fleeing, he can use his iron will to temporarily halt the damage done by mental or physical attacks; Batmanuel can even postpone his own death so that he can ensure to die in someplace incredibly hard to find - something which can make saving his life very difficult.
Omnipath
Other; psychotic ominpath
Sixth Sense (Danger)
Detection; X can sense moments before a dangerous situation is about to occur, and usually from what direction such danger will emminate. This sixth sense of his warns him of danger shortly before he becomes so endangered. The sense is a specialized form of limited Precognition. Additionally, he can also sense when someone is intentionly lying to him or trying to mislead him into danger. <em>Captain Example</em>.
True sight (Aura)
Detection; X can see the Aura of a target, despite any attempts at concealment or disguising it. This Power can penetrate any means of hiding somethings true nature, whether physical, psionic, illusionary, or power-based. True Sight can penetrate any disguise at or below its rank. The range is limited to line of sight. Being able to see the targets aura allows her to see their emotional state. Combined with her other skills may allow her to accurately guess at what they are thinking. This power is automatic, and is used on objects as well to help navigate her environment.
Hacking
Computer sciences; Description to come
Skill test name
Other; test description for skills
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